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RAVL, Recognition And Vision Library
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Ravl - Logic - StateC
 

  PUBLIC
StateC::StateC(void)
StateC::StateC(bool)
StateC::Copy(void) const
StateC::Ask(const LiteralC &) const
StateC::Ask(const LiteralC &,BindSetC &) const
StateC::Tell(const LiteralC &)
StateC::operator +=(const LiteralC &)
StateC::List(void) const
StateC::Filter(const LiteralC &,BindSetC &) const
StateC::Difference(const StateC &) const
StateC::Intersection(const StateC &) const
StateC::Size(void) const
StateC::Hash(void) const
StateC::operator ==(const StateC &) const
StateC::Dump(ostream &) const
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   StateC   
 
Abstract state description.
 
include "Ravl/Logic/State.hh"
User Level:Normal
Library:RavlLogic
In Scope:RavlLogicN

Parent Classes: Derived Classes: Methods:
StateC()
Default constructor
creates an invalid handle.

StateC(bool)
Construct a valid state of the default type..
This currently creates a StateSet.

StateC Copy() const
Make a copy of this state.

bool Ask(const LiteralC & lit) const
Ask if a literal is set.

bool Ask(const LiteralC & lit,BindSetC & binds) const
Ask if a literal is set.

bool Tell(const LiteralC & lit)
Set a literal.

bool operator +=(const LiteralC & lit)
Add a literal to the state.
This is just an alias for tell.

LiteralIterC List() const
List contents of state.

LiteralIterC Filter(const LiteralC & it,BindSetC & bnds) const
Search state for matching literals.

MinTermC Difference(const StateC & oth) const
List the differences between this and another state.
Positive terms are ones in this state, but not in 'oth'.

Negative terms are those in the 'oth' state but not in this one.


HSetC<LiteralC> Intersection(const StateC & oth) const
List all common terms between this state and 'oth'.

UIntT Size() const
Return the number of literals in the state.

UIntT Hash() const
Generate a hash number for this state.

bool operator ==(const StateC & oth) const
Test if this state is equal to another.

void Dump(ostream & out) const
Dump in human readable format to out.

#include "Ravl/RefCounter.hh"
const RCHandleC<StateBodyC> & operator =(const RCHandleC<StateBodyC> & oth)
Assign handle.

RCHandleC<StateBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<StateBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<StateBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<StateBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<StateBodyC> & obj)


Maintainer:Charles Galambos, Documentation by CxxDoc: Tue Aug 13 09:59:02 2002