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RAVL, Recognition And Vision Library |
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Ravl - GUI - 3D - DCube3DBodyC |
PUBLIC |
DCube3DBodyC::DCube3DBodyC(const Vector3dC &,const RealRGBValueC &) DCube3DBodyC::Render(Canvas3DC &) DObject3DBodyC::Render(Canvas3DC &) DObject3DBodyC::RenderDL(Canvas3DC &) DObject3DBodyC::GLColour(const RealRGBValueC &) DObject3DBodyC::GLVertex(const Point3dC &) DObject3DBodyC::GLNormal(const Vector3dC &) DObject3DBodyC::GLTexCoord(const Point2dC &) DObject3DBodyC::Center(void) DObject3DBodyC::Extent(void) DObject3DBodyC::EnableDisplayList(void) DObject3DBodyC::DisplayListID(void) const DObject3DBodyC::DisplayListID(void) RCBodyVC::Save(ostream &) const RCBodyVC::Save(BinOStreamC &) const RCBodyVC::Copy(void) const RCBodyVC::DeepCopy(UIntT) const RCBodyC::References(void) const RCBodyC::Copy(void) const RCBodyC::DeepCopy(UIntT) const RCBodyC::IncRefCounter(void) RCBodyC::DecRefCounter(void) |
DCube3DBodyC | |
Body of a object set in a 3d world. | |
include | "Ravl/GUI/DCube3D.hh" |
Created: | 12/04/99 |
User Level: | Develop |
Library: | RavlGUI3D |
In Scope: | RavlGUIN |
#include "Ravl/GUI/DObject3D.hh" |
#include "Ravl/RCHandleV.hh" |
#include "Ravl/RefCounter.hh" |
Maintainer:Charles Galambos, Created: 12/04/99, Documentation by CxxDoc: Tue Aug 13 09:59:02 2002 |