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RAVL, Recognition And Vision Library
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Ravl - Pattern Recognition - Functions - DesignFunctionUnsupervisedC
 

  PUBLIC
DesignFunctionUnsupervisedC::DesignFunctionUnsupervisedC(void)
DesignFunctionUnsupervisedC::DesignFunctionUnsupervisedC(istream &)
DesignFunctionUnsupervisedC::DesignFunctionUnsupervisedC(BinIStreamC &)
DesignFunctionUnsupervisedC::DesignFunctionUnsupervisedC(DesignFunctionUnsupervisedBodyC &)
DesignFunctionUnsupervisedC::DesignFunctionUnsupervisedC(DesignFunctionUnsupervisedBodyC *)
DesignFunctionUnsupervisedC::Body(void)
DesignFunctionUnsupervisedC::Body(void) const
DesignFunctionUnsupervisedC::Apply(const SampleC &)
DesignFunctionUnsupervisedC::Apply(const SampleC &,const SampleC &)
DesignerC::Body(void)
DesignerC::Body(void) const
DesignerC::Paramiters(void)
DesignerC::Paramiters(const VectorC &)
RCHandleVC::Body(void) const
RCHandleVC::Body(void)
RCHandleVC::Save(ostream &) const
RCHandleVC::Save(BinOStreamC &) const
RCHandleVC::Abstract(void)
RCHandleVC::operator >>(istream &,RCHandleVC &)
RCHandleVC::operator >>(BinIStreamC &,RCHandleVC &)
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::Body(void)
RCHandleC::Body(void) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   DesignFunctionUnsupervisedC   
 
Unsupervised function designer.
 
include "Ravl/PatternRec/DesignFunctionUnsupervised.hh"
Source file:Ravl/PatternRec/DataSet/DesignFunctionUnsupervised.hh
User Level:Normal
Library:RavlPatternRec
In Scope:RavlN

Parent Classes: Methods:
DesignFunctionUnsupervisedC()
Default constructor.
Creates an invalid handle.

DesignFunctionUnsupervisedC(istream & strm)
Load from stream.

DesignFunctionUnsupervisedC(BinIStreamC & strm)
Load from binary stream.

DesignFunctionUnsupervisedC(DesignFunctionUnsupervisedBodyC & bod)
Body constructor.

DesignFunctionUnsupervisedC(DesignFunctionUnsupervisedBodyC * bod)
Body ptr constructor.

DesignFunctionUnsupervisedBodyC & Body()
Access body.

const DesignFunctionUnsupervisedBodyC & Body() const
Access body.

FunctionC Apply(const SampleC<VectorC> & in)
Create function from the given data.

FunctionC Apply(const SampleC<VectorC> & in,const SampleC<RealT> & weight)
Create function from the given data, and sample weights.

#include "Ravl/PatternRec/Designer.hh"
DesignerBodyC & Body()
Access body.

const DesignerBodyC & Body() const
Access body.

VectorC Paramiters()
Get the current paramiters.
Returns the current paramiters, which may not be exactly those set in 'params', but will be the closest legal values.

VectorC Paramiters(const VectorC & params)
Set the current paramiters.
Returns the current paramiters, which may not be exactly those set in 'params', but will be the closest legal values.

#include "Ravl/RCHandleV.hh"
const DesignerBodyC & Body() const
Constant access to body of object.

DesignerBodyC & Body()
Constant access to body of object.

bool Save(ostream & out) const
Save to stream 'out'.

bool Save(BinOStreamC & out) const
Save to binary stream 'out'.

RCAbstractC Abstract()
Create an abstract handle.

istream & operator >>(istream & strm,RCHandleVC<DesignerBodyC> & obj)

BinIStreamC & operator >>(BinIStreamC & strm,RCHandleVC<DesignerBodyC> & obj)

#include "Ravl/RefCounter.hh"
const RCHandleC<DesignerBodyC> & operator =(const RCHandleC<DesignerBodyC> & oth)
Assign handle.

RCHandleC<DesignerBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<DesignerBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<DesignerBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

DesignerBodyC & Body()
Access body of object.

const DesignerBodyC & Body() const
Constant access to body of object.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<DesignerBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<DesignerBodyC> & obj)


Maintainer:Charles Galambos, Documentation by CxxDoc: Tue Aug 13 09:59:30 2002