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RAVL, Recognition And Vision Library
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Ravl - OS - Signals - SignalConnectionSetC
 

  PUBLIC
SignalConnectionSetC::SignalConnectionSetC(void)
SignalConnectionSetC::DisconnectAll(void)
SignalConnectionSetC::operator +=(const SignalConnectorC &)
SignalConnectionSetC::operator -=(const SignalConnectorC &)
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::Body(void)
RCHandleC::Body(void) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   SignalConnectionSetC   
 
Signal connection set body.
 
include "Ravl/Threads/SignalConnectionSet.hh"
Created:13/12/2000 
Source file:Ravl/OS/Threads/Tools/SignalConnectionSet.hh
User Level:Normal
Library:RavlThreads
In Scope:RavlN

Comments:
This class is used to construct a list of connections that should be disconnected when the class is destroyed or at some other point in processing.

Parent Classes: Methods:
SignalConnectionSetC()
Constructor.

void DisconnectAll()
Disconnect everything.

void operator +=(const SignalConnectorC & c)
Add a connection.

void operator -=(const SignalConnectorC & c)
Remove a connection.

#include "Ravl/RefCounter.hh"
const RCHandleC<SignalConnectionSetBodyC> & operator =(const RCHandleC<SignalConnectionSetBodyC> & oth)
Assign handle.

RCHandleC<SignalConnectionSetBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<SignalConnectionSetBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<SignalConnectionSetBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

SignalConnectionSetBodyC & Body()
Access body of object.

const SignalConnectionSetBodyC & Body() const
Constant access to body of object.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<SignalConnectionSetBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<SignalConnectionSetBodyC> & obj)


Maintainer:Charles Galambos, Created: 13/12/2000, Documentation by CxxDoc: Tue Aug 13 09:59:30 2002