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RAVL, Recognition And Vision Library
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Ravl - Core - Data Processing - Ports - DPPortC
 

  PUBLIC
DPPortC::DPPortC(void)
DPPortC::DPPortC(DPPortBodyC &)
DPPortC::DPPortC(istream &)
DPPortC::DPPortC(const DPPortC &)
DPPortC::Body(void)
DPPortC::Body(void) const
DPPortC::IsAsync(void) const
DPPortC::ConnectedTo(void) const
DPPortC::GetAttr(const StringC &,StringC &)
DPPortC::GetAttr(const StringC &)
DPPortC::SetAttr(const StringC &,const StringC &)
DPEntityC::operator =(const DPEntityC &)
DPEntityC::Body(void)
DPEntityC::Body(void) const
RCHandleVC::Body(void) const
RCHandleVC::Body(void)
RCHandleVC::Save(ostream &) const
RCHandleVC::Save(BinOStreamC &) const
RCHandleVC::Abstract(void)
RCHandleVC::operator >>(istream &,RCHandleVC &)
RCHandleVC::operator >>(BinIStreamC &,RCHandleVC &)
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::Body(void)
RCHandleC::Body(void) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   DPPortC   
 
Base port handle.
 
include "Ravl/DP/Port.hh"
Created:16/06/1998 
Source file:Ravl/Core/IO/Port.hh
User Level:Develop
Library:RavlIO
In Scope:RavlN

Parent Classes: Derived Classes: Methods:
DPPortC()
Default constructor.

DPPortC(DPPortBodyC & bod)
Constructor.

DPPortC(istream & in)
Stream constructor.

DPPortC(const DPPortC & oth)
Copy constructor.

DPPortBodyC & Body()
Access body.

const DPPortBodyC & Body() const
Access body.

bool IsAsync() const
Does port work asynchronously ??

DPPortC ConnectedTo() const
Is this port connected to another ?
If not returns invalid handle.

bool GetAttr(const StringC & attrName,StringC & attrValue)
Get a stream attribute.
Returns false if the attribute name is unknown. This is for handling stream attributes such as frame rate, and compression ratios.

StringC GetAttr(const StringC & attrName)
Get a stream attribute.
Return the value of an attribute or an empty string if its unkown. This is for handling stream attributes such as frame rate, and compression ratios.

bool SetAttr(const StringC & attrName,const StringC & attrValue)
Set a stream attribute.
Returns false if the attribute name is unknown. This is for handling stream attributes such as frame rate, and compression ratios.

#include "Ravl/DP/Entity.hh"
const DPEntityC & operator =(const DPEntityC & dat)
Assignment.

DPEntityBodyC & Body()
Access body.

const DPEntityBodyC & Body() const
Access body.

#include "Ravl/RCHandleV.hh"
const DPEntityBodyC & Body() const
Constant access to body of object.

DPEntityBodyC & Body()
Constant access to body of object.

bool Save(ostream & out) const
Save to stream 'out'.

bool Save(BinOStreamC & out) const
Save to binary stream 'out'.

RCAbstractC Abstract()
Create an abstract handle.

istream & operator >>(istream & strm,RCHandleVC<DPEntityBodyC> & obj)

BinIStreamC & operator >>(BinIStreamC & strm,RCHandleVC<DPEntityBodyC> & obj)

#include "Ravl/RefCounter.hh"
const RCHandleC<DPEntityBodyC> & operator =(const RCHandleC<DPEntityBodyC> & oth)
Assign handle.

RCHandleC<DPEntityBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<DPEntityBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<DPEntityBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

DPEntityBodyC & Body()
Access body of object.

const DPEntityBodyC & Body() const
Constant access to body of object.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<DPEntityBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<DPEntityBodyC> & obj)


Maintainer:Charles Galambos, Created: 16/06/1998, Documentation by CxxDoc: Tue Aug 13 09:59:30 2002