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RAVL, Recognition And Vision Library
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Ravl - Core - Data Processing - Ports - DPPlugBaseC
 

  PUBLIC
DPPlugBaseC::DPPlugBaseC(void)
DPPlugBaseC::DPPlugBaseC(DPPlugBaseBodyC &)
DPPlugBaseC::Body(void)
DPPlugBaseC::Body(void) const
DPPlugBaseC::PlugId(void) const
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::Body(void)
RCHandleC::Body(void) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   DPPlugBaseC   
 
Input plug base.
 
include "Ravl/DP/Plug.hh"
Created:8/6/2002 
Source file:Ravl/Core/IO/Plug.hh
User Level:Advanced
Library:RavlIO
In Scope:RavlN

Parent Classes: Derived Classes: Methods:
DPPlugBaseC()
Default constructor.
Creates an invalid handle.

DPPlugBaseC(DPPlugBaseBodyC & bod)
Body constructor.

DPPlugBaseBodyC & Body()
Access body.

const DPPlugBaseBodyC & Body() const
Access body.

const StringC & PlugId() const
Get ID for plug.

#include "Ravl/RefCounter.hh"
const RCHandleC<DPPlugBaseBodyC> & operator =(const RCHandleC<DPPlugBaseBodyC> & oth)
Assign handle.

RCHandleC<DPPlugBaseBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<DPPlugBaseBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<DPPlugBaseBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

DPPlugBaseBodyC & Body()
Access body of object.

const DPPlugBaseBodyC & Body() const
Constant access to body of object.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<DPPlugBaseBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<DPPlugBaseBodyC> & obj)


Maintainer:Charles Galambos, Created: 8/6/2002, Documentation by CxxDoc: Tue Aug 13 09:59:30 2002