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RAVL, Recognition And Vision Library
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Ravl - GUI - Data Display - DPDisplayImageRealC
 

  PUBLIC
DPDisplayImageRealC::DPDisplayImageRealC(const ImageC &)
DPDisplayImageRealC::DPDisplayImageRealC(void)
DPDisplayObjC::Body(void)
DPDisplayObjC::Body(void) const
DPDisplayObjC::Draw(DPDisplayViewBodyC &)
DPDisplayObjC::Frame(void) const
DPDisplayObjC::Query(const Vector2dC &,StringC &)
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::Body(void)
RCHandleC::Body(void) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   DPDisplayImageRealC   
 
DPDisplayObj to handle images.
 
include "Ravl/GUI/DPDisplayImage.hh"
Source file:Ravl/GUI/DPDisplay/DPDisplayImage.hh
User Level:Normal
Library:RavlDPDisplay
In Scope:RavlGUIN

Parent Classes: Methods:
DPDisplayImageRealC(const ImageC<RealT> & img)
Construct from an image.

DPDisplayImageRealC()
Default constructor.
creates an invalid handle.

#include "Ravl/GUI/DPDisplayObj.hh"
DPDisplayObjBodyC & Body()
Access body.

const DPDisplayObjBodyC & Body() const
Access body.

bool Draw(DPDisplayViewBodyC & canvas)
Draw object to canvas.

IndexRange2dC Frame() const
Find bounding box for object.

bool Query(const Vector2dC & pnt,StringC & text)
Query a point in the display.
Return true if point is within object.

#include "Ravl/RefCounter.hh"
const RCHandleC<DPDisplayObjBodyC> & operator =(const RCHandleC<DPDisplayObjBodyC> & oth)
Assign handle.

RCHandleC<DPDisplayObjBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<DPDisplayObjBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<DPDisplayObjBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

DPDisplayObjBodyC & Body()
Access body of object.

const DPDisplayObjBodyC & Body() const
Constant access to body of object.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<DPDisplayObjBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<DPDisplayObjBodyC> & obj)


Maintainer:Charles Galambos, Documentation by CxxDoc: Tue Aug 13 09:59:30 2002