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RAVL, Recognition And Vision Library
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Ravl - GUI - Layout - BitmapC
 

  PUBLIC
BitmapC::BitmapC(void)
BitmapC::BitmapC(int,int)
BitmapC::Bitmap(void)
BitmapC::Clear(void)
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::Body(void)
RCHandleC::Body(void) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   BitmapC   
 
Bitmap.
 
include "Ravl/GUI/Bitmap.hh"
Created:17/08/2000 
Source file:Ravl/GUI/GTK/Bitmap.hh
User Level:Normal
Library:RavlGUI
In Scope:RavlGUIN

Comments:
Hold a binary image. often used as a mask.

Parent Classes: Methods:
BitmapC()
Default constructor.
creates an invalid handle.

BitmapC(int width,int height)
Create a bit map of the given size.

GdkBitmap & Bitmap()
access bitmap.

void Clear()
Clear the bitmap.

#include "Ravl/RefCounter.hh"
const RCHandleC<BitmapBodyC> & operator =(const RCHandleC<BitmapBodyC> & oth)
Assign handle.

RCHandleC<BitmapBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<BitmapBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<BitmapBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BitmapBodyC & Body()
Access body of object.

const BitmapBodyC & Body() const
Constant access to body of object.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<BitmapBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<BitmapBodyC> & obj)


Maintainer:Charles Galambos, Created: 17/08/2000, Documentation by CxxDoc: Tue Aug 13 09:59:30 2002