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RAVL, Recognition And Vision Library
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Ravl - Applications - VDF - DFSystemC
 

  PUBLIC
DFSystemC::DFSystemC(void)
DFSystemC::DFSystemC(const StringC &)
DFSystemC::DFSystemC(istream &)
DFSystemC::DFSystemC(BinIStreamC &)
DFSystemC::Save(ostream &) const
DFSystemC::Save(BinOStreamC &) const
DFSystemC::Objects(void)
DFSystemC::Name(void) const
DFSystemC::SigChange(void)
DFSystemC::CreateIPort(const StringC &)
DFSystemC::CreateOPort(const StringC &)
DFSystemC::CreateIPlug(const StringC &)
DFSystemC::CreateOPlug(const StringC &)
DFSystemC::LoadObject(const StringC &)
DFSystemC::AddObject(DFObjectC &)
DFSystemC::DelObject(DFObjectC &)
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   DFSystemC   
 
System of DFObjects.
 
include "Ravl/DF/DFSystem.hh"
Created:2/8/2002 
User Level:Normal
Library:RavlVDF
In Scope:RavlDFN

Parent Classes: Methods:
DFSystemC()
Default constructor.

DFSystemC(const StringC & nname)
Construct a new system named 'nname'

DFSystemC(istream & strm)
Construct from istream.

DFSystemC(BinIStreamC & strm)
Construct from a BinIStreamC

bool Save(ostream & strm) const
Save ostream.

bool Save(BinOStreamC & strm) const
Save ostream.

DListC<DFObjectC> Objects()
Access list of objects in the system.

const StringC & Name() const
System name.

Signal2C<DFObjectUpdateT,DFObjectC> & SigChange()
Signal change to an object.

DFObjectC CreateIPort(const StringC & name = StringC (""))
Create an input port.

DFObjectC CreateOPort(const StringC & name = StringC (""))
Create an output port.

DFObjectC CreateIPlug(const StringC & name = StringC (""))
Create an input port.

DFObjectC CreateOPlug(const StringC & name = StringC (""))
Create an output port.

DFObjectC LoadObject(const StringC & fn)
Load object from file and add it the system.

bool AddObject(DFObjectC & obj)
Add an object to the system.

bool DelObject(DFObjectC & obj)
Remove an object from the system.
Returns true if object was in the system.

#include "Ravl/RefCounter.hh"
const RCHandleC<DFSystemBodyC> & operator =(const RCHandleC<DFSystemBodyC> & oth)
Assign handle.

RCHandleC<DFSystemBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<DFSystemBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<DFSystemBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<DFSystemBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<DFSystemBodyC> & obj)


Maintainer:Charles Galambos, Created: 2/8/2002, Documentation by CxxDoc: Tue Aug 13 09:59:02 2002