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RAVL, Recognition And Vision Library |
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Ravl - 3D - Mesh - TriC |
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TriC::TriC(void) TriC::TriC(const TFVectorC TriC::TriC(VertexC &,VertexC &,VertexC &) TriC::Flip(void) TriC::Vertex(UIntT) TriC::Vertex(UIntT) const TriC::operator [](UIntT) const TriC::operator [](UIntT) TriC::FaceNormal(void) const TriC::FaceNormal(void) TriC::Normal(UIntT) TriC::Normal(UIntT) const TriC::Position(UIntT) TriC::Position(UIntT) const TriC::UpdateFaceNormal(void) TriC::VertexPtr(UIntT) TriC::VertexPtr(UIntT) const TriC::TextureCoords(void) TriC::TextureCoords(void) const TriC::Colour(void) TriC::Colour(void) const |
TriC | |
Triangle in TriMesh. | |
include | "Ravl/3D/Tri.hh" |
User Level: | Normal |
Library: | Ravl3D |
In Scope: | Ravl3DN |
Maintainer:Charles Galambos, Documentation by CxxDoc: Tue Aug 13 09:59:02 2002 |