OpenGL 3D Rendering OpenGL widgets and tools to render into them. Normal classes: Canvas3DC 3D Canvas Widget. DObject3DC Handle to basic object in a 3d world. DOpenGLC OpenGL code invokation class. DObjectSet3DC Handle to basic object in a 3d world. DLight3DC Draw some lines. DViewPoint3DC Setup a view point in the 3D world. DCube3DC Handle to basic object in a 3d world. DTransform3DC Transform objects DTriMesh3DC Draw a TriMesh Normal functions: operator <<(ostream &,const DObject3DC &) operator <<(ostream &,const DOpenGLC &) Write an DOpenGLC to a stream. operator <<(ostream &,const DObjectSet3DC &) Write an object set to a stream. operator >>(istream &,DObjectSet3DC &) Read an object set to a stream. operator <<(ostream &,const DTriMesh3DC &) operator >>(istream &,DTriMesh3DC &) Develop classes: DObject3DBodyC Body of a basic display object in a 3d world. DOpenGLBodyC Body for OpenGL code invokation class. DObjectSet3DBodyC Body of a object set in a 3d world. DLight3DBodyC Draw some lines. Canvas3DBodyC 3D Canvas body. DViewPoint3DBodyC Setup a view point in the 3D world. DCube3DBodyC Body of a object set in a 3d world. DTransform3DBodyC Rotate objects DTriMesh3DBodyC Draw a TriMesh Develop functions: operator >>(istream &,DObject3DC &) Body for OpenGL code invokation class. operator >>(istream &,DOpenGLC &) Body of a object set in a 3d world. Default classes: DPointSet3DBodyC DPointSet3DC
OpenGL widgets and tools to render into them.