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Ravl - Core - Arrays - 3D - SArray3dIterC<class DataT>
 

  PUBLIC
SArray3dIterC::SArray3dIterC(void)
SArray3dIterC::SArray3dIterC(const SArray3dC &)
SArray3dIterC::operator =(SArray3dC &)
SArray3dIterC::First(void)
SArray3dIterC::Index(void) const
BufferAccess3dIterC::First(const BufferAccessC>> &,const IndexRangeC &,const IndexRangeC &,const IndexRangeC &)
BufferAccess3dIterC::First(const RangeBufferAccessC>> &,const IndexRangeC &,const IndexRangeC &)
BufferAccess3dIterC::First(const BufferAccessC>> &,SizeT,SizeT,SizeT)
BufferAccess3dIterC::First(const SizeBufferAccessC>> &,SizeT,SizeT)
BufferAccess3dIterC::SliceStart(void)
BufferAccess3dIterC::NextSlice(void)
BufferAccess3dIterC::Next(void)
BufferAccess3dIterC::IsElm(void) const
BufferAccess3dIterC::operator bool(void) const
BufferAccess3dIterC::operator ++(void)
BufferAccess3dIterC::operator ++(int)
BufferAccess3dIterC::operator *(void)
BufferAccess3dIterC::operator *(void) const
BufferAccess3dIterC::operator ->(void)
BufferAccess3dIterC::operator ->(void) const
BufferAccess3dIterC::Data(void)
BufferAccess3dIterC::Data(void) const
BufferAccess3dIterC::Data1(void)
BufferAccess3dIterC::Data1(void) const

   SArray3dIterC<class DataT>   
 
SArray3dC iterator.
 
include "Ravl/SArr3Iter.hh"
Created:10/09/1998 
Source file:Ravl/Core/Container/SArray/SArr3Iter.hh
User Level:Advanced
Library:RavlCore
In Scope:RavlN

Comments:
Simple 3d array iterator.

Parent Classes: Variables:
SArray3dC arr;

Methods:
SArray3dIterC()
Default constructor.

SArray3dIterC(const SArray3dC<DataT> & narr)
Constructor.

const SArray3dIterC<DataT> & operator =(SArray3dC<DataT> & narr)
Assignment to an array.

void First()
Goto first element in array.

Index3dC Index() const
Get index of current location.
Has to be calculate, and so is slightly slow.

#include "Ravl/BfAcc3Iter.hh"
bool First(const BufferAccessC<BufferAccessC<BufferAccessC<DataT>>> & pbuf,const IndexRangeC & nrng1,const IndexRangeC & nrng2,const IndexRangeC & nrng3)
Goto first element in the array

bool First(const RangeBufferAccessC<BufferAccessC<BufferAccessC<DataT>>> & pbuf,const IndexRangeC & nrng2,const IndexRangeC & nrng3)
Goto first element in the array

bool First(const BufferAccessC<BufferAccessC<BufferAccessC<DataT>>> & pbuf,SizeT size1,SizeT size2,SizeT size3)
Goto first element in the array

bool First(const SizeBufferAccessC<BufferAccessC<BufferAccessC<DataT>>> & pbuf,SizeT size2,SizeT size3)
Goto first element in the array

void SliceStart()
Go back to the begining of this row.

bool NextSlice()
Go to the begining of the next row.
returns true if iterator is left at the begining of a valid row or false if the end of the array has been reached.

bool Next()
Goto next element.
Goto next element in the array. Returns true if the element is on the same row of the array. It returns false if the element is on the next row or at the end of the array.

bool IsElm() const
Test if iterator is at a valid element.

operator bool() const
Test if iterator is at a valid element.

void operator ++()
Goto next element.

void operator ++(int)
Goto next element.

DataT & operator *()
Access data of current element

const DataT & operator *() const
Access data of current element

DataT * operator ->()
Access data of current element

const DataT * operator ->() const
Access data of current element

DataT & Data()
Access data of current element

const DataT & Data() const
Access data of current element

DataT & Data1()
Access data of current element

const DataT & Data1() const
Access data of current element


Maintainer:Charles Galambos, Created: 10/09/1998, Documentation by CxxDoc: Tue Aug 13 09:59:30 2002