User Documentation
RAVL, Recognition And Vision Library
Ravl - Core - Branch - BLinkC<class DataT>

BLinkC::BLinkC(const DataT &)
BLinkC::BLinkC(const DataT &,const SmartPtrC> &)
BLinkC::BLinkC(RCHandleC> &)
BLinkC::Data(void) const
BLinkC::Next(void) const
SmartPtrC::BodyPtr(void) const
SmartPtrC::operator ->(void)
SmartPtrC::operator ->(void) const
SmartPtrC::operator DataT *(void)
SmartPtrC::operator const DataT *(void) const
SmartPtrC::operator =(const DataT *)
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   BLinkC<class DataT>   
Link in list.
include "Ravl/BLink.hh"
User Level:Advanced
In Scope:RavlN

Parent Classes: Methods:
Default constructor.

BLinkC(const DataT & dat)
Construct from data.

BLinkC(const DataT & dat,const SmartPtrC<BLinkBodyC<DataT>> & nnext)
Construct from data, and next in list

BLinkC(RCHandleC<BLinkBodyC<DataT>> & handle)
Construct from a base handle.

DataT & Data()
Access data.

const DataT & Data() const
Access data.

SmartPtrC<BLinkBodyC<DataT>> & Next()
Access next in list.

const SmartPtrC<BLinkBodyC<DataT>> & Next() const
Access next in list.

#include "Ravl/SmartPtr.hh"
BLinkBodyC<DataT> * BodyPtr()
Access pointer to body.

const BLinkBodyC<DataT> * BodyPtr() const
Access pointer to body.

BLinkBodyC<DataT> * operator ->()
Access body.

const BLinkBodyC<DataT> * operator ->() const
Access body.

operator BLinkBodyC<DataT> *()
Access body.

operator const BLinkBodyC<DataT> *() const
Access body.

const SmartPtrC<BLinkBodyC<DataT>> & operator =(const BLinkBodyC<DataT> * other)
Assign handle.

#include "Ravl/RefCounter.hh"
const RCHandleC<BLinkBodyC<DataT>> & operator =(const RCHandleC<BLinkBodyC<DataT>> & oth)
Assign handle.

RCHandleC<BLinkBodyC<DataT>> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<BLinkBodyC<DataT>> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<BLinkBodyC<DataT>> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<BLinkBodyC<DataT>> & obj)

istream & operator >>(istream & strm,RCHandleC<BLinkBodyC<DataT>> & obj)

Maintainer:Charles Galambos, Documentation by CxxDoc: Tue Aug 13 09:59:02 2002