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RAVL, Recognition And Vision Library
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Ravl - Logic - LiteralMapListIterC<class DataT>
 

  PUBLIC
LiteralMapListIterC::LiteralMapListIterC(void)
LiteralMapListIterC::MappedData(void)
LiteralMapListIterC::MappedData(void) const
LiteralMapIterC::MappedData(void)
LiteralMapIterC::MappedData(void) const
LiteralIterC::Next(void)
LiteralIterC::operator ++(int)
LiteralIterC::First(void)
LiteralIterC::IsElm(void) const
LiteralIterC::operator bool(void) const
LiteralIterC::Data(void)
LiteralIterC::operator *(void)
LiteralIterC::Binds(void)
LiteralIterC::Binds(void) const
RCHandleC::operator =(const RCHandleC &)
RCHandleC::DeepCopy(UIntT) const
RCHandleC::operator ==(const RCHandleC &) const
RCHandleC::operator !=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsValid(void) const
RCHandleC::Invalidate(void)
RCHandleC::IsHandleType(const DT &) const
RCHandleC::CheckHandleType(const DT &) const
RCHandleC::References(void) const
RCHandleC::operator <<(ostream &,const RCHandleC &)
RCHandleC::operator >>(istream &,RCHandleC &)

   LiteralMapListIterC<class DataT>   
 
Literal map list iterator.
 
include "Ravl/Logic/LiteralMapListIter.hh"
User Level:Normal
Library:RavlLogic
In Scope:RavlLogicN

Parent Classes: Methods:
LiteralMapListIterC()
Default constructor.
creates an invalid handle.

DataT & MappedData()
Value literal is mapped to.

const DataT & MappedData() const
Value literal is mapped to.

#include "Ravl/Logic/LiteralMapIter.hh"
DataT & MappedData()
Value literal is mapped to.

const DataT & MappedData() const
Value literal is mapped to.

#include "Ravl/Logic/LiteralIter.hh"
bool Next()
Goto next data element.
returns true if next element is valid.

bool operator ++(int)
Goto next data element.
returns true if next element is valid.

bool First()
Goto first data element.
returns true if next element is valid.

bool IsElm() const
At a valid element ?
returns true if iterator is at a valid element.

operator bool() const
At a valid element ?
returns true if iterator is at a valid element.

LiteralC Data()
At a valid element.

LiteralC operator *()
Goto next data element.
returns true if next element is valid.

BindSetC & Binds()
Access binds associated with solution.

const BindSetC & Binds() const
Access binds associated with solution.

#include "Ravl/RefCounter.hh"
const RCHandleC<LiteralIterBodyC> & operator =(const RCHandleC<LiteralIterBodyC> & oth)
Assign handle.

RCHandleC<LiteralIterBodyC> DeepCopy(UIntT levels = ((UIntT))) const
Do a deep copy of the object.

bool operator ==(const RCHandleC<LiteralIterBodyC> & oth) const
Are handles to the same object ?

bool operator !=(const RCHandleC<LiteralIterBodyC> & oth) const
Are handles to different objects ?

UIntT Hash() const
Default hash function.
This hashes on the address of the body.

bool IsValid() const
Test if this is a valid handle.

void Invalidate()
Invalidate this handle.
Unattaches the body from the handle.

bool IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

UIntT References() const
Find the number of references to the body of this object.

ostream & operator <<(ostream & strm,const RCHandleC<LiteralIterBodyC> & obj)

istream & operator >>(istream & strm,RCHandleC<LiteralIterBodyC> & obj)


Maintainer:Charles Galambos, Documentation by CxxDoc: Tue Aug 13 09:59:02 2002